"What to Watch" Mobile Concept

General Assembly Project

Tools: Axure, Adobe Photoshop, Adobe Illustrator

Wireframe Link

Presentation Link

During my time taking the UX Design course at General Assembly, I created the user experience for a fictional mobile app that would help users make decisions about what to watch on their various streaming services.

The project was comprehensive, consisting of conducting interviews and research, creating user flows and wireframes, and presenting the final product to the class.